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Sebastian Gebski
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Compensation in a non-hierarchical world - part II

> This blog post is all about: "divide & conquer" rule's applicability for compensation considerations :), why getting down to individual skills is a waste of time, what's the point of rewarding loyalty, how to incentivize people so they specialize, what to do with project...

Compensation in a non-hierarchical world - part I

> This blog post is all about: why salaries are so tricky in software engineering, an evolution in approaching the topic of promoting/compensating people, why market evaluation can't be relied upon, what are 2 best ways to evaluate how much you're worth, are people always...

Rule #0: Don't. Be. An. Asshole.

> This blog post is all about: the Mother of All Rules; consciousness of assholes; why being an asshole with almost 100% certainty eliminates the possibility of building up sustainable, high-performing team; what's the problem with sarcasm (& how easily it can be solved); How not to be...

Boundary/Contract Testing 101

> This blog post covers: why boundaries constitute the structure, why E2E/Integration tests are not enough, what does it even mean "Boundary/Contract tests", who should create such tests & why and how to match expectations of more than one consumer. P.S. All the contracts covered...

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