996, Cristiano Ronaldo, 40h work week, SEALs & changing the world - part II

996, Cristiano Ronaldo, 40h work week, SEALs & changing the world - part II

This blog post is all about: ruling time out of the equation (because it's very deceptive), what happens when Purpose meets Social Contract, what does Autonomy really mean (and why freedom is a minor part of it), whether 50h is better than 40h (or you simply need to go beyond 60h ...), why over-time has nothing in common with seniority and how do all these things correspond to Engineering Culture.Part I of the series can be found here.Where were we? Just about to get into the details of what constitutes a work environment of high achieving where teams truly…

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996, Cristiano Ronaldo, 40h work week, SEALs & changing the world - part I

996, Cristiano Ronaldo, 40h work week, SEALs & changing the world - part I

This blog post is all about: what Jack Ma has in common with Elon Musk, whether we always condemn people who sacrifice personal balance to pull over-time (in fact we ... don't), is "up-or-out" culture unfair, how does Cristiano Ronaldo differ from a creator of next-generation Internet start-up ...Some topics seem to be very sensitive in our (Software Engineering) community: female engineers & diversity, crazed job market & salary bubble, hype-train proneness, ... The issue of crunch does belong to this category undoubtedly. Widely condemned, actively opposed by Agile approach to building software (good!), still omni-present in gamedev, but apparently reduced by…

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Compensation in a non-hierarchical world - part II

Compensation in a non-hierarchical world - part II

This blog post is all about: "divide & conquer" rule's applicability for compensation considerations :), why getting down to individual skills is a waste of time, what's the point of rewarding loyalty, how to incentivize people so they specialize, what to do with project heroes (& their reward expectations) and why you should read the forthcoming posts in the series :)Part I of the series can be found here.Let's summarize how far did we get until now: one can't always determine directly how much (tangible) value an individual brings, so as human beings are poor in absolute evaluations, it's probably…

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Compensation in a non-hierarchical world - part I

Compensation in a non-hierarchical world - part I

This blog post is all about: why salaries are so tricky in software engineering, an evolution in approaching the topic of promoting/compensating people, why market evaluation can't be relied upon, what are 2 best ways to evaluate how much you're worth, are people always comparable?Salaries in Software Engineering have always been a tricky topic. Because of several things: industry evolving so fast, companies being so different & position naming so inconsistent, experience & proficiency not possible to "deduce" directly out of tenure and at last but not least - huge disproportion between demand & supply on the job…

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Universal Software Engineer: fact or myth?

Universal Software Engineer: fact or myth?

This blog post is all about: that Ninja doesn't differ from Rockstar, why Fullstack != Versatile, is switching tech stacks a failure, what does the tech swap's success depend on, why bother re-specializing if job market is a paradise for any tech, how learning Elixir changed my C#-fu.When browsing programming job offers you're getting attacked by very different position descriptions:nouns that depict position vary: Engineer, Software Engineer, Programmer, Developer, Ninja, Rockstar, ... :)seniority adjectives vary: junior, mid, regular, aspiring, senior, lead, leader, principal, ...the only part that remains the same (& always appears) is the name of the technologyApparently…

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We're all sales(wo)men

We're all sales(wo)men

This blog post is all about why you don't keep your best code in a drawer :), what does it mean to discount your work, why sometimes you have to be a bit "selfish" (and that it's not against the teamplay), that you're both brand and product, there's no excuse for staying shy (and not doing anything about it) and that even if the job market situation doesn't require it (now), you should think more long-term when it comes to "selling" out yourself.Disclaimer: potentially surprisingly - this IS a blog post for software engineering professionals of all levels & positions,…

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Too few motherf$%kers on board

Too few motherf$%kers on board

This blog post is all about: why (& how) your workmates are not your families (and not even your friends - first), what's an unwritten "protocol of co-operation", why we're ruining good teams with empathy (& leave disappointed afterwards), how does mutual admiration society apply to professional scenarios.Disclaimer: Before we get into the topic, please consider getting familiar with few of my older posts first, this will help in getting my point (& justify some bold words I'll use to back it up ;P):Praise for Radical CandorScoundrel Leadership: an unexpected (?) praise ofIf you think Agile is not about…

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Few frequent misconceptions about developers' salaries

Few frequent misconceptions about developers' salaries

This blog post is all about how spoiled we are when it comes to our salaries :), why theory alone doesn't make you a "senior", that stepping back may be the best way to make a meaningful step forward, who is Salva Ballesta, why you need to start finishing & why skills make only 1/3 of proper candidate evaluation.Disclaimer: not all companies are alike, not all hiring managers are alike & there's always someone desperate enough to break all the rules :) What I present here is my point of view & the rules I follow personally. Feel free to…

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