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Sebastian Gebski
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When simplicity is not an option

One of the most valuable lessons I've ever learned (when it comes to building software) was: > "Keep it simple, as simple (boring) stuff usually works best". It's usually accompanied with some sort of complexity consideration: what's essential (inherent) complexity and what&...

The flow, "good game" and Kobayashi Maru

Disclaimer: these considerations (especially the "good game" parallel) have been somehow inspired & provoked by the excellent book - "The Art of Leadership" [https://www.amazon.com/Art-Leadership-Small-Things-Done-ebook/dp/B088KV4P6T/] authored by Michael Lopp [https://twitter.com/rands]. Highly recommended. -------------------------------------------------------------------------------- I've always been...

A word about Remote Leadership

A LOT has been said (written) about how COVID-19 has enforced "remote revolution" in software development companies (& not only). About the benefits, challenges and risks. Tools, techniques & processes. Almost everything remote-related one could think about. Except for leadership. Remote leadership. -------------------------------------------------------------------------------- Disclaimer #1: pretty please -...

Knocking down a featurestein

Story #1 I'm a serial note-taker. I've used dozens of apps to improve my note-taking: tag information, simplify formatting, improve navigation, etc. I wasn't limiting myself to free software only: paying for software was never an issue - as long as the software was...

Mental models

Since I can remember, designing solutions to complex problems was my favorite software development-related activity. The conceptual shaping of elegant, fit-for-purpose thought constructs was always (in my case) much more pleasant than coding itself. As my work-products were (IMHO ;>) polished to the finest detail, turning them later into syntactic...

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